IPlatformerWallHitDataProvider
namespace Handy2DTools.CharacterController.Checkers
{
/// <summary>
/// Any GameObject that wants to give information about being or not hitting walls
/// through an event must implement this Interface.
/// </summary>
public interface IPlatformerWallHitDataProvider
{
UnityEvent<WallHitData> WallHitDataUpdate { get; }
}
}