IPlatformerSlideHandler
namespace Handy2DTools.CharacterController.Platformer
{
/// <summary>
/// Any GameObject that wants to request slide starting
/// through an event must implement this Interface.
/// </summary>
public interface IPlatformerSlideHandler
{
GameObject gameObject { get; }
/// <summary>
/// Send a request to start a slide.
/// </summary>
/// <value> The direction sign </value>
UnityEvent<float> SendSlideRequest { get; }
}
}